Esports Program Set to Start in the Fall at Ä¢¹½¶ÌÊÓÆµ

The Esports room at Ä¢¹½¶ÌÊÓÆµ is equipped with 42-inch televisions, PlayStation 5 video game consoles, a Nintendo Switch, Xbox, window tinting, noise reduction barriers, gaming center computers, tables, and chairs.
Ä¢¹½¶ÌÊÓÆµ has transformed a classroom space in the Charles S. McIntyre Building on the Tarboro campus into a room for Esports. It is equipped with 42-inch televisions, Sony Interactive Entertainment PlayStation 5 video game consoles, a Nintendo Switch, Xbox, window tinting, noise reduction barriers, as well as gaming center computers, tables and chairs. It is all in preparation for Ä¢¹½¶ÌÊÓÆµâ€™s Esports program set to begin in the fall.
“I think Esports will provide a team environment for students who otherwise simply play these games on their own,â€� says Denise Batts, information technology instructor and Ä¢¹½¶ÌÊÓÆµâ€™s gaming coach. “I believe it will provide students with more opportunity for scholarships and team building, provide the community with a better educated workforce pool, and give students more confidence in their skills.â€�
Batts says players will compete against other colleges in the state. The team is already a member of the National Junior College Athletics Association of Esports. According to the NJCAAE website, the organization is designed to meet the needs of two-year, technical and community colleges in collegiate Esports. And while Esports is not considered a curriculum program, students may still receive scholarships to help pay for their education.
Aside from being a professional gamer, the Esports industry also prepares participants for jobs in web development, general management, coaching, marketing, journalism and more.
“Being a part of Esports provides an understanding of technology as it relates to connectivity, applications, and flexibility of a changing environment that is prevalent in all work environments,� states Batts.
To join Ä¢¹½¶ÌÊÓÆµâ€™s Esports program, call (252) 618-6526.